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Havok's Overview

Total employees122
HeadquartersDublin
Founded1998

Havok is a renowned middleware software suite, originally developed by the Irish company Havok. It provides a powerful physics engine component, Havok Physics, and a comprehensive suite of related products including Havok Animation Studio and Havok Cloth. Designed for real-time simulation of rigid body dynamics, collision detection, character animation, and cloth simulation, Havok's technology has been instrumental in the development of over 600 leading video games, as well as applications in film and simulation. Microsoft acquired Havok from Intel in October 2015. Today, Havok continues to be a cornerstone technology within Microsoft's Game Developer tools, empowering creators to achieve new levels of realism, interactivity, and visual fidelity in their titles across PC, Xbox, PlayStation, Nintendo, and mobile platforms.

Where is Havok's Headquarters?

HQ Function

Serves as a key research and development center for Havok physics, animation, AI, and script technologies. The Dublin team focuses on innovating and enhancing the Havok SDK for global game studios and industrial simulation.

Notable Features:

Integrated within Microsoft's state-of-the-art campus in Dublin, which boasts modern architecture, advanced technological infrastructure, and facilities designed for collaboration and innovation.

Work Culture:

Reflects Microsoft's broader culture of innovation, diversity, inclusion, and technical excellence, with a specialized focus on pioneering game development technologies. The environment fosters strong engineering talent, problem-solving, and collaboration with game developers worldwide.

HQ Significance:

Dublin holds historical significance as Havok's birthplace and continues to be a vital center for its ongoing development and innovation. It underscores Ireland's strong position in the global technology and game development sectors.

Values Reflected in HQ: Commitment to cutting-edge innovation in real-time physics and animation, empowering game developers with robust tools, and seamless integration within Microsoft's comprehensive ecosystem for creators.

Location:

Havok's advanced physics and animation technologies are utilized by game development studios globally, spanning North America, Europe, Asia, and other key markets. While its core development and strategic oversight are anchored within Microsoft's infrastructure (primarily Dublin and Redmond), its impact and support network are worldwide. Havok empowers developers creating cutting-edge experiences for major gaming platforms, including PC, Xbox, PlayStation, and Nintendo consoles, as well as mobile and emerging XR platforms. Microsoft's extensive global network facilitates widespread adoption, technical support, and integration services for Havok users across the globe.

Street Address:

One Microsoft Place, South County Business Park, Leopardstown

City:

Dublin

State/Province:

Co. Dublin

Country:

Ireland

Havok's Global Presence

Redmond, Washington, USA

Address: One Microsoft Way, Redmond, WA 98052, USA (as part of Microsoft's main campus)

Serves as a central hub for supporting North American game developers and ensures Havok's technologies are deeply integrated with Microsoft's first-party game development and platform initiatives (Xbox, PC Gaming, Cloud Gaming).

Buying Intent Signals for Havok

Highperformr Signals uncover buying intent and give you clear insights to target the right accounts at the right time — helping your sales, marketing, and GTM teams close more deals, faster.

Notable news
Hiring actively
Corporate Finance
Corporate Finance
Corporate Finance
Corporate Finance
Corporate Finance
*Example signal, not calculated in real time

Executive Team of Havok

As of April 2025, Havok' leadership includes:

Phil Spencer - CEO, Microsoft Gaming (Oversees all gaming efforts, including developer tools like Havok)
Sarah Bond - President of Xbox (Oversees the Xbox platform, hardware, software, and developer relations, which includes technologies like Havok)
Kevin Gammill - Corporate Vice President, Game Developer Experiences, Microsoft (Directly involved with developer platforms and tools which include Havok)
Jason Holtman - Corporate Vice President, Game Creator Platform & Services (Oversees services and platforms for game creators, relevant to Havok's ecosystem)

Investors of Havok

Havok has been backed by several prominent investors over the years, including:

Current Owner: Microsoft Corporation (acquired in 2015)
Previous Owner: Intel Corporation (acquired Havok in 2007)
Key Early-Stage Investor: Trinity Venture Capital (TVC)

Executive New Hires/Exits in the Last 12 Months

Hire0
Exits0

Specific executive changes solely for the dedicated Havok team are not typically publicized as it operates as an integrated part of Microsoft. Relevant news generally pertains to leadership shifts within the broader Microsoft Gaming or Game Developer Platform divisions that influence the ecosystem Havok operates in.

New Appointments:

Sarah Bond, Sarah Bond was promoted to President of Xbox, taking on a broader leadership role within Microsoft Gaming. This includes strategy for developer platforms and tools.

Technology (Tech Stack) used by Havok

Discover the tools Havok uses. Highperformr reveals the technologies powering your target accounts — helping your sales, marketing, and GTM teams prioritize smarter and close faster.

Havok Email Formats and Examples

As Havok is an integral part of Microsoft, employees working on Havok technologies, as well as support and business contacts, typically use Microsoft's standard corporate email format. Specific Havok-related inquiries might be routed through dedicated aliases under the Microsoft domain.

[first].[last]@microsoft.com

Format

john.doe@microsoft.com

Example

95%

Success rate

News and media

GDC Conference Program / Microsoft Game DevFebruary 29, 2024

Havok Animation Studio Featured in GDC 2024 Technical Session

Microsoft announced a technical session for the Game Developers Conference (GDC) 2024, titled 'Math for Game Programmers: Inverse Kinematics with Havok Animation Studio.' The session aimed to provide developers with insights into advanced techniques using Havok Animation Studio, showcasing its capabilities for creating sophisticated character animations....more

Multiple gaming news outlets (e.g., IGN, Eurogamer) & Game CreditsSeptember 6, 2023

Havok Physics Plays Key Role in Bethesda's Epic 'Starfield'

Bethesda Game Studios' highly anticipated space exploration RPG, Starfield, launched worldwide, prominently featuring Havok Physics. The technology is utilized to render realistic object interactions, environmental dynamics, and complex character movements across the game's vast universe, enhancing player immersion....more

Microsoft News CenterOctober 2, 2023

Microsoft's Acquisition of Activision Blizzard Expands Gaming Ecosystem for Technologies like Havok

While not directly Havok news, Microsoft's completion of the Activision Blizzard acquisition significantly expands its first-party studio capabilities and game portfolio. This strategic move broadens the potential internal adoption and showcases for developer tools and middleware like Havok within one of the world's largest gaming publishers....more

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