Havok is a renowned middleware software suite, originally developed by the Irish company Havok. It provides a powerful physics engine component, Havok Physics, and a comprehensive suite of related products including Havok Animation Studio and Havok Cloth. Designed for real-time simulation of rigid body dynamics, collision detection, character animation, and cloth simulation, Havok's technology has been instrumental in the development of over 600 leading video games, as well as applications in film and simulation. Microsoft acquired Havok from Intel in October 2015. Today, Havok continues to be a cornerstone technology within Microsoft's Game Developer tools, empowering creators to achieve new levels of realism, interactivity, and visual fidelity in their titles across PC, Xbox, PlayStation, Nintendo, and mobile platforms.
Serves as a key research and development center for Havok physics, animation, AI, and script technologies. The Dublin team focuses on innovating and enhancing the Havok SDK for global game studios and industrial simulation.
Integrated within Microsoft's state-of-the-art campus in Dublin, which boasts modern architecture, advanced technological infrastructure, and facilities designed for collaboration and innovation.
Reflects Microsoft's broader culture of innovation, diversity, inclusion, and technical excellence, with a specialized focus on pioneering game development technologies. The environment fosters strong engineering talent, problem-solving, and collaboration with game developers worldwide.
Dublin holds historical significance as Havok's birthplace and continues to be a vital center for its ongoing development and innovation. It underscores Ireland's strong position in the global technology and game development sectors.
Havok's advanced physics and animation technologies are utilized by game development studios globally, spanning North America, Europe, Asia, and other key markets. While its core development and strategic oversight are anchored within Microsoft's infrastructure (primarily Dublin and Redmond), its impact and support network are worldwide. Havok empowers developers creating cutting-edge experiences for major gaming platforms, including PC, Xbox, PlayStation, and Nintendo consoles, as well as mobile and emerging XR platforms. Microsoft's extensive global network facilitates widespread adoption, technical support, and integration services for Havok users across the globe.
One Microsoft Place, South County Business Park, Leopardstown
Dublin
Co. Dublin
Ireland
Address: One Microsoft Way, Redmond, WA 98052, USA (as part of Microsoft's main campus)
Serves as a central hub for supporting North American game developers and ensures Havok's technologies are deeply integrated with Microsoft's first-party game development and platform initiatives (Xbox, PC Gaming, Cloud Gaming).
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As of April 2025, Havok' leadership includes:
Havok has been backed by several prominent investors over the years, including:
Specific executive changes solely for the dedicated Havok team are not typically publicized as it operates as an integrated part of Microsoft. Relevant news generally pertains to leadership shifts within the broader Microsoft Gaming or Game Developer Platform divisions that influence the ecosystem Havok operates in.
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As Havok is an integral part of Microsoft, employees working on Havok technologies, as well as support and business contacts, typically use Microsoft's standard corporate email format. Specific Havok-related inquiries might be routed through dedicated aliases under the Microsoft domain.
[first].[last]@microsoft.com
Format
john.doe@microsoft.com
Example
95%
Success rate
GDC Conference Program / Microsoft Game Dev • February 29, 2024
Microsoft announced a technical session for the Game Developers Conference (GDC) 2024, titled 'Math for Game Programmers: Inverse Kinematics with Havok Animation Studio.' The session aimed to provide developers with insights into advanced techniques using Havok Animation Studio, showcasing its capabilities for creating sophisticated character animations....more
Multiple gaming news outlets (e.g., IGN, Eurogamer) & Game Credits • September 6, 2023
Bethesda Game Studios' highly anticipated space exploration RPG, Starfield, launched worldwide, prominently featuring Havok Physics. The technology is utilized to render realistic object interactions, environmental dynamics, and complex character movements across the game's vast universe, enhancing player immersion....more
Microsoft News Center • October 2, 2023
While not directly Havok news, Microsoft's completion of the Activision Blizzard acquisition significantly expands its first-party studio capabilities and game portfolio. This strategic move broadens the potential internal adoption and showcases for developer tools and middleware like Havok within one of the world's largest gaming publishers....more
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